# Sandbox.SoundHandle.Subtitles

```csharp
SubtitleTrack Subtitles { get; set; }
```

The subtitle track of the sound being played, or null if it doesn't have
one. Sample [Sandbox.SubtitleTrack.WordIndexAt](/api/Sandbox.SubtitleTrack/WordIndexAt) at [Sandbox.SoundHandle.Time](/api/Sandbox.SoundHandle/Time)
while the sound plays to show the words as they're spoken, karaoke style -
or let [Sandbox.SubtitlesGameObjectSystem](/api/Sandbox.SubtitlesGameObjectSystem) do it for you.

Declared in [Sandbox.SoundHandle](/api/Sandbox.SoundHandle).
Assembly: `Sandbox.Engine`.
