# Sandbox.Soundscape

A soundscape is used for environmental ambiance of a map by playing a set of random sounds at given intervals.

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.GameResource](/api/Sandbox.GameResource)

## Constructors

- [`Soundscape`](/api/Sandbox.Soundscape/.ctor)

## Properties

- [`LoopedSounds`](/api/Sandbox.Soundscape/LoopedSounds): Sounds that are played constantly on a loop.
- [`MasterVolume`](/api/Sandbox.Soundscape/MasterVolume): All sound volumes in this soundscape will be scaled by this value.
- [`StingSounds`](/api/Sandbox.Soundscape/StingSounds): Sounds that are played at intervals.
