# Sandbox.SoundscapeTrigger.TestListenerPosition

```csharp
bool TestListenerPosition(Vector3 position)
```

Return true if they should hear this soundscape when in this position

### Parameters

- `position` (`Vector3`)

### Returns

`bool`

Declared in [Sandbox.SoundscapeTrigger](/api/Sandbox.SoundscapeTrigger).
Assembly: `Sandbox.Engine`.
