# Sandbox.Sprite.FromTextures

```csharp
static Sprite FromTextures(IEnumerable<Texture> textures, float frameRate = 15)
```

### Parameters

- `textures` (`IEnumerable<Texture>`)
- `frameRate` (`float`), default `15`

### Returns

`Sprite`

Declared in [Sandbox.Sprite](/api/Sandbox.Sprite).
Assembly: `Sandbox.Engine`.
