# Sandbox.SpriteRenderer.AlphaCutoff

```csharp
float AlphaCutoff { get; set; }
```

Alpha threshold for discarding pixels. Pixels with alpha below this value will be discarded. 
Only used when Opaque is true. Range: 0.0 (transparent) to 1.0 (opaque). Default is 0.5.

Declared in [Sandbox.SpriteRenderer](/api/Sandbox.SpriteRenderer).
Assembly: `Sandbox.Engine`.
