# Sandbox.SpriteRenderer.CurrentFrameIndex

```csharp
int CurrentFrameIndex { get; set; }
```

The index of the current frame being displayed. This will change over time if the sprite is animated, and can be set to go to a specific frame even during playback.

Declared in [Sandbox.SpriteRenderer](/api/Sandbox.SpriteRenderer).
Assembly: `Sandbox.Engine`.
