# Sandbox.SubtitlesGameObjectSystem.Show

```csharp
void Show(string text, float duration = 3)
```

Show a subtitle that isn't attached to a sound - scripted dialogue, a
radio voice you're streaming, whatever. The text is split into words
spread over the duration, so it highlights word by word like a sound's
subtitle track does. Main thread only.

### Parameters

- `text` (`string`)
- `duration` (`float`), default `3`

Declared in [Sandbox.SubtitlesGameObjectSystem](/api/Sandbox.SubtitlesGameObjectSystem).
Assembly: `Sandbox.Engine`.
