# Sandbox.Surface.SurfacePrefabCollection.BulletImpactDecal

```csharp
GameObject BulletImpactDecal { get; set; }
```

A decal prefab to spawn when this surface is hit by a bullet. It should be parented to the surface that it hit and destroyed with it.

Declared in [Sandbox.Surface.SurfacePrefabCollection](/api/Sandbox.Surface.SurfacePrefabCollection).
Assembly: `Sandbox.Engine`.
