# Sandbox.TerrainStorage.TerrainMaterialSettings

- Kind: class
- Assembly: `Sandbox.Engine`

## Constructors

- [`TerrainMaterialSettings`](/api/Sandbox.TerrainStorage.TerrainMaterialSettings/.ctor)

## Properties

- [`HeightBlendEnabled`](/api/Sandbox.TerrainStorage.TerrainMaterialSettings/HeightBlendEnabled)
- [`HeightBlendSharpness`](/api/Sandbox.TerrainStorage.TerrainMaterialSettings/HeightBlendSharpness)
- [`Sampler`](/api/Sandbox.TerrainStorage.TerrainMaterialSettings/Sampler): Texture sampling state used for rendering the terrain.
