# Sandbox.Texture.Create

```csharp
static Texture2DBuilder Create(int width, int height, ImageFormat format = 0)
```

Begins creation of a custom texture. Finish by calling [Sandbox.Texture2DBuilder.Finish](/api/Sandbox.Texture2DBuilder/Finish).

### Parameters

- `width` (`int`)
- `height` (`int`)
- `format` (`ImageFormat`), default `0`

### Returns

`Texture2DBuilder`

Declared in [Sandbox.Texture](/api/Sandbox.Texture).
Assembly: `Sandbox.Engine`.
