# Sandbox.Texture.CreateArray

```csharp
static TextureArrayBuilder CreateArray(int width = 1, int height = 1, int count = 1, ImageFormat format = 0)
```

Begins creation of a custom texture array. Finish by calling [Sandbox.TextureArrayBuilder.Finish](/api/Sandbox.TextureArrayBuilder/Finish).

### Parameters

- `width` (`int`), default `1`
- `height` (`int`), default `1`
- `count` (`int`), default `1`
- `format` (`ImageFormat`), default `0`

### Returns

`TextureArrayBuilder`

Declared in [Sandbox.Texture](/api/Sandbox.Texture).
Assembly: `Sandbox.Engine`.
