# Sandbox.Texture2DBuilder.WithMultisample

```csharp
Texture2DBuilder WithMultisample(MultisampleAmount amount)
```

Use Multi-Sample Anti Aliasing (MSAA) of given sample count.

### Parameters

- `amount` (`MultisampleAmount`)

### Returns

`Texture2DBuilder`

Declared in [Sandbox.Texture2DBuilder](/api/Sandbox.Texture2DBuilder).
Assembly: `Sandbox.Engine`.
