# Sandbox.Texture3DBuilder.WithSize

## Overload 1

```csharp
Texture3DBuilder WithSize(int width = 1, int height = 1, int depth = 1)
```

Create texture with a predefined size

### Parameters

- `width` (`int`), default `1`: Width in pixel
- `height` (`int`), default `1`: Height in pixels
- `depth` (`int`), default `1`: Depth in pixels

### Returns

`Texture3DBuilder`

## Overload 2

```csharp
Texture3DBuilder WithSize(Vector3 size)
```

Create texture with a predefined size

### Parameters

- `size` (`Vector3`): Width, Height and Depth in pixels

### Returns

`Texture3DBuilder`

Declared in [Sandbox.Texture3DBuilder](/api/Sandbox.Texture3DBuilder).
Assembly: `Sandbox.Engine`.
