# Sandbox.TextureBuilder.Create

```csharp
Texture Create(string name = null, bool anonymous = True, System.ReadOnlySpan<byte> data = null, int dataLength = 0)
```

### Parameters

- `name` (`string`), default `null`
- `anonymous` (`bool`), default `True`
- `data` (`System.ReadOnlySpan<byte>`), default `null`
- `dataLength` (`int`), default `0`

### Returns

`Texture`

Declared in [Sandbox.TextureBuilder](/api/Sandbox.TextureBuilder).
Assembly: `Sandbox.Engine`.
