# Sandbox.TextureCubeBuilder.WithAnonymous

```csharp
TextureCubeBuilder WithAnonymous(bool isAnonymous)
```

Set whether the texture is an anonymous texture or not

### Parameters

- `isAnonymous` (`bool`): Set if it's anonymous or not

### Returns

`TextureCubeBuilder`

Declared in [Sandbox.TextureCubeBuilder](/api/Sandbox.TextureCubeBuilder).
Assembly: `Sandbox.Engine`.
