# Sandbox.UI.PanelTransform

- Kind: struct
- Namespace: `Sandbox.UI`
- Assembly: `Sandbox.System`
- Modifiers: sealed

## Fields

- [`List`](/api/Sandbox.UI.PanelTransform/List)

## Properties

- [`Entries`](/api/Sandbox.UI.PanelTransform/Entries)

## Methods

- [`AddMatrix3D`](/api/Sandbox.UI.PanelTransform/AddMatrix3D)
- [`AddPerspective`](/api/Sandbox.UI.PanelTransform/AddPerspective)
- [`AddRotation`](/api/Sandbox.UI.PanelTransform/AddRotation)
- [`AddScale`](/api/Sandbox.UI.PanelTransform/AddScale)
- [`AddSkew`](/api/Sandbox.UI.PanelTransform/AddSkew)
- [`AddTranslate`](/api/Sandbox.UI.PanelTransform/AddTranslate)
- [`AddTranslateX`](/api/Sandbox.UI.PanelTransform/AddTranslateX)
- [`AddTranslateY`](/api/Sandbox.UI.PanelTransform/AddTranslateY)
- [`AddTranslateZ`](/api/Sandbox.UI.PanelTransform/AddTranslateZ)
- [`BuildTransform`](/api/Sandbox.UI.PanelTransform/BuildTransform)
- [`IsEmpty`](/api/Sandbox.UI.PanelTransform/IsEmpty): Returns true if this is empty.
