# Sandbox.UI.ScenePanel.RenderTexture

```csharp
Texture RenderTexture { get; set; }
```

The texture that the panel is rendering to internally. This will change to a different
texture if the panel changes size, so I wouldn't hold onto this object.

Declared in [Sandbox.UI.ScenePanel](/api/Sandbox.UI.ScenePanel).
Assembly: `Sandbox.Engine`.
