# Sandbox.UI.WorldInput

- Kind: class
- Namespace: `Sandbox.UI`
- Assembly: `Sandbox.Engine`
> **Obsolete.** Use the WorldInput component, this class does nothing.


## Constructors

- [`WorldInput`](/api/Sandbox.UI.WorldInput/.ctor)

## Properties

- [`Active`](/api/Sandbox.UI.WorldInput/Active)
- [`Enabled`](/api/Sandbox.UI.WorldInput/Enabled)
- [`Hovered`](/api/Sandbox.UI.WorldInput/Hovered)
- [`MouseLeftPressed`](/api/Sandbox.UI.WorldInput/MouseLeftPressed)
- [`MouseRightPressed`](/api/Sandbox.UI.WorldInput/MouseRightPressed)
- [`MouseWheel`](/api/Sandbox.UI.WorldInput/MouseWheel)
- [`Ray`](/api/Sandbox.UI.WorldInput/Ray)
- [`UseMouseInput`](/api/Sandbox.UI.WorldInput/UseMouseInput)
