# Sandbox.UI.WorldPanel

An interactive 2D panel rendered in the 3D world.

- Kind: class
- Namespace: `Sandbox.UI`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.UI.RootPanel](/api/Sandbox.UI.RootPanel)

## Constructors

- [`WorldPanel`](/api/Sandbox.UI.WorldPanel/.ctor)

## Properties

- [`MaxInteractionDistance`](/api/Sandbox.UI.WorldPanel/MaxInteractionDistance): Maximum distance at which a player can interact with this world panel.
- [`Position`](/api/Sandbox.UI.WorldPanel/Position): Position of the world panel in 3D space.
- [`Rotation`](/api/Sandbox.UI.WorldPanel/Rotation): Rotation of the world panel in 3D space.
- [`ScreenToWorldScale`](/api/Sandbox.UI.WorldPanel/ScreenToWorldScale)
- [`Tags`](/api/Sandbox.UI.WorldPanel/Tags): Tags that are applied to the underlying SceneObject
- [`Transform`](/api/Sandbox.UI.WorldPanel/Transform): Transform of the world panel in 3D space.
- [`WorldScale`](/api/Sandbox.UI.WorldPanel/WorldScale): Scale of the world panel in 3D space.

## Methods

- [`Delete`](/api/Sandbox.UI.WorldPanel/Delete)
- [`OnDeleted`](/api/Sandbox.UI.WorldPanel/OnDeleted)
- [`RayToLocalPosition`](/api/Sandbox.UI.WorldPanel/RayToLocalPosition)
