# Sandbox.VR.AnalogInput2D.Active

```csharp
bool Active { get; set; }
```

Whether or not this action is currently accessible (if false, then [Sandbox.VR.AnalogInput2D.Value](/api/Sandbox.VR.AnalogInput2D/Value) will always be 0 and will never change).

Declared in [Sandbox.VR.AnalogInput2D](/api/Sandbox.VR.AnalogInput2D).
Assembly: `Sandbox.Engine`.
