# Sandbox.VR.DigitalInput.Active

```csharp
bool Active { get; set; }
```

Whether or not this action is currently accessible (if false, then [Sandbox.VR.DigitalInput.IsPressed](/api/Sandbox.VR.DigitalInput/IsPressed) will always be false and will never change).

Declared in [Sandbox.VR.DigitalInput](/api/Sandbox.VR.DigitalInput).
Assembly: `Sandbox.Engine`.
