# Sandbox.VR.VRHand

Updates the parameters on an [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer) on this GameObject based on the skeletal data from SteamVR.
Useful for quick hand posing based on controller input.

- Kind: class
- Namespace: `Sandbox.VR`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.Component](/api/Sandbox.Component)

## Constructors

- [`VRHand`](/api/Sandbox.VR.VRHand/.ctor)

## Properties

- [`HandSource`](/api/Sandbox.VR.VRHand/HandSource): Which hand should we use to update the parameters?
- [`MotionRange`](/api/Sandbox.VR.VRHand/MotionRange): What motion range should we use to update the parameters?
- [`SkinnedModelComponent`](/api/Sandbox.VR.VRHand/SkinnedModelComponent): Which [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer) to use when updating this component
