# Sandbox.Volumes.SceneVolume.GetVolume

```csharp
float GetVolume()
```

Get the actual amount of volume in this shape. This is useful if you want to make
a system where you prioritize by volume size. Don't forget to multiply by scale!

### Returns

`float`

Declared in [Sandbox.Volumes.SceneVolume](/api/Sandbox.Volumes.SceneVolume).
Assembly: `Sandbox.Engine`.
