# Sandbox.WaterBody.Find

```csharp
static WaterBody Find(Scene scene, Vector3 position)
```

Find an active fluid volume containing a world point. Finite volumes take precedence
over infinite water; overlapping volumes of the same kind use scene order.

### Parameters

- `scene` (`Scene`)
- `position` (`Vector3`)

### Returns

`WaterBody`

Declared in [Sandbox.WaterBody](/api/Sandbox.WaterBody).
Assembly: `Sandbox.Engine`.
