# Sandbox.WaterBody.WaveTimeOffset

```csharp
double WaveTimeOffset { get; set; }
```

Propagation-clock offset in seconds. Speed changes update it to preserve phase.
Serialized with the water so clones and newly joined clients keep the same surface.

Declared in [Sandbox.WaterBody](/api/Sandbox.WaterBody).
Assembly: `Sandbox.Engine`.
