# Vector4.DistanceSquared

```csharp
float DistanceSquared(in Vector4 target)
```

Returns squared distance between this vector to given vector. This is faster than [Distance](/api/Vector4/Distance),
and can be used for things like comparing distances, as long as only squared values are used.

### Parameters

- `in target` (`Vector4`)

### Returns

`float`

Declared in [Vector4](/api/Vector4).
Assembly: `Sandbox.System`.
