# Assets

Assets are the building blocks of your game — models, materials, sounds, textures, and custom resources. S&box provides tools for creating, importing, managing, and distributing assets.

## [Clothing](/dev/doc/assets/clothing)

Create and publish cosmetic clothing items for the Citizen character model.

## [Ready-to-use Assets](/dev/doc/assets/ready-to-use-assets)

Built-in assets provided by s&box, including Citizen characters and first-person weapon models.

## [Resources](/dev/doc/assets/resources)

Custom asset types, cloud assets, binary serialization, and GameResource extensions.

## [File System](/dev/doc/assets/file-system)

Reading and writing files for user data and game saves.

## [Storage (UGC)](/dev/doc/assets/storage-ugc)

User-generated content storage and distribution.
