# Addon Project

An addon project adds to a Game Project. The addon project isn't published directly, you create assets and publish those individually.

The general idea is that you are able to use the components and assets from a target game to create assets for that game. The asset could be a map, a model, a material or even a custom resource defined by that game.



:::info
You can't make addon projects that contain code yet - but you can use actiongraph

:::

## Game Target

In the project settings you're able to select the target game. If you change this game then you must restart the editor for the changes to apply.


![](https://cdn.sbox.game/doc/getting-started/project-types/images/game-target.png)

## Publishing

To publish something made in an Addon Project, you would find it in the asset browser and publish it from there.

![](https://cdn.sbox.game/doc/getting-started/project-types/images/publishing.png)

From there your map, or model, or whatever will get its own page on sbox.game, and you will be able to configure it.
