- I have no idea what leveling up does
- I have no idea what fear debuff does. Extra damage?
- Mouse Sensitivity isn't respected, seems the mouse input is somehow hard-coded?
- It isn't clear that the fear debuff will apply on hit when you buy it, just that it will apply somehow
- Shopkeeper voice should probably be increased in volume
- When playing the wizard I seem to regularly get taunting voicelines from the king/crowd? Calling me a Wiz Kid and stuff, but not for the other classes
- Stunnning the slimes causes a red error in the slime brain component
> Exception when calling 'FixedUpdate' on BigSlimeBrain:big_slime (1)
- The knight's dodge roll + defense when using the ult on R seems to be inconsistent. Does it prevent damage? Does it not? Who knows!! I frequently take damage while rolling or ulting, but also sometimes I don't!
- It's weird that you keep your money between attempts but not your items, so if you spend all your money on items you're screwed, but if you choose to have a bad run where you die and don't spend any money, you'll do way better next time. Feels like a weird version of the typical roguelike cycle where you keep some stuff, and is pretty unintuitive
- I'm not sure if this is how you want it to be but it feels like you should never ever try to fight an enemy as the knight wihtout stunning them
- My expectation would be that stunning only works on hit enemies and ones quite closeby, but it seems like stunning basically creates a shockwave that travels behind stunned enemies and stuns other enemies behind them. This is cool, and is key to doing well as the knight, but it isn't clear. I'd suggest a visual shockwave appearing and traveling forward behind any stunned enemies to show where the effect will hit
- One might expect that one primary benefit of the knight having a sword would be that you can swing and hit multiple enemies, but the sword in fact seems very specifically to target one enemy and only ever one enemy per swing, which gets you hit by other nearby 1hp enemies that you need to kill separately
- Sometimes enemies spawn inside /get stuck inside the shop
- Knight stun + hit is the strongest ability in the game by far
- The Necromancer fireball is too strong, it hits too easily (it can hit you through a dodge!) and does a ton of damage