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Alpha V0.3 And Beta Updates

What updated, suggestions form, and the future.
Hunters are what SF2 refer to as Bosses.

Slenderman had some terrible outdated code that didn't care for anything, aside from teleporting in a radius around a primary target. Doesn't matter if that position would be outside of the map, inside of walls, other colliders, etc etc.

Obviously, that's not good. So now he actually cares about the map's NavMesh. He should never be able to teleport into stupid places unless the NavMesh generated wrong.

This also means that adding other bosses that can move and pathfind is piss easy.
The UI in the game I'm still not 100% happy with, but it's much better now than it was before.
I will keep iterating on it until we reach a point where I'm happy enough with how it looks to not touch it again for a while.

So here's a bit of a redesign. Oh, and you have a crosshair that lights up now when you are able to use an usable. Also, spectator chat. Huzzah.
You can now edit your controls directly from the settings -> controls tab. You don't have to touch the facepunch modal anymore. Expect some of them to disappear, new ones to be added later.
So here's the plan right now. V0.4 will be the final alpha release, and starting from V0.5 we will officially be hitting the beta stage of development.

The idea behind alpha was to get the main gameplay loop done and dusted with all of the things that we need for the base game. Then, from beta onwards, the goal is to get straight into adding new content. Of course I'll still be polishing what we have until 1.0, but it will be less of a priority as it is adding stuff that made Slender Fortress what fun it is.

So V0.4 will feature a mapping refactor, lobby settings that the host can set, and other misc things. Then, from V0.5 onwards, I will go straight into adding new hunters, new maps, new gameplay mechanics.



I opened up a suggestions form, if you have any ideas on what you'd like to see next in the beta. I would greatly appreciate it if you gave me your ideas. They will help shape what I prioritize first.

https://forms.gle/zsWa8CrrMGZ5xa1dA

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