Update 26.07.08
First-party weapons/inventory 🔫 screen-space shadows 🌗 editor MCP tools 🤖 targeted addons 🎯 viewport gizmo 🧭 faster clutter 🚀 and a ton of fixes 🛠️
3 Days Ago
From the creators of Garry's Mod โ a game creation platform built on Source 2 and the latest C#. Create games with an intuitive editor, millisecond hot reloads, built-in multiplayer and share instantly.
Open source. No royalties. No catches.
Minor patch this week with fixes and optimizations.
10 Days AgoA ton of Rust assets for your games to use, more discovery work to promote new experiences, more fixes, more features, more optimizations
17 Days AgoA new arcade racer 🏎️ play maps from other games 🗺️ code archives are private 🔒 more editor tools 🔨 more optimizations 📈 and our plans for the future 📔
24 Days AgoPlay hundreds of community-made games โ from shooters ๐ซ and platformers ๐ง to puzzlers ๐งฉ and racers ๐๏ธ.
Team up with friends ๐ฏโโ๏ธ right from the main menu and jump into any game โ together.
No installs. No subs. No addons. Just click โก and play ๐ฎ.
Create your own games ๐ ๏ธ and playtest instantly with our familiar scene system ๐ฌ.
Build with our first-rate C# API โ easy for beginners, powerful for pros ๐ช.
/// <summary>
/// Moves the object forward in the camera direction when pressing forward
/// </summary>
public class ShipControls : Component
{
/// <summary>
/// The speed to move the object
/// </summary>
[Property, Range( 0, 1000 )]
public float Speed { get; set; } = 200.0f;
protected override void OnUpdate()
{
if ( Input.Down( "forward" ) )
{
var forward = Scene.Camera.WorldRotation.Forward;
WorldPosition += forward * Speed * Time.Delta;
}
}
}Write in modern C# 14 with the latest language features โ no legacy baggage ๐งณ.
Powered by .NET 10 and a familiar Component System โ intuitive, flexible, and fast โก.
Enjoy smooth performance with no GC stutters ๐จ.

Our code is on GitHub ๐ค and is MIT licensed ๐ - so you can do whatever you want with it.
We believe that the positives of open source massively outweigh any negatives ๐ง๐ผ.

Sharing your game is effortless โ just click to publish ๐ค. Everything uploads automatically and is ready to play instantly ๐.

Earn real money ๐ฐ when people play your games โ our Play Fund rewards creators based on engagement, not ads or microtransactions.
The Play Fund grows with our success - so the more players the game gets, the bigger the pool will be. So far we've paid $688,095.69 !
Multiplayer is built right into the engine ๐ง โ no setup needed.
Playtest your games or levels instantly with the community ๐งช๐.
See code changes take effect instantly with blazing-fast hotloading โก โ no compiling, no restarts.
Create your games and levels with a huge library of assets ๐งฑ.
No downloads, no subs โ just drag straight from the asset browser into your scene ๐ฏ.

Create levels with Valveโs powerful Hammer Editor ๐จ.
Weโve made it moddable โ add new tools, UI, primitives, and more ๐ง.
Use our visual scripter, ActionGraph, to build interactive experiences โ no code, no messy chains of entities ๐งฉโก.

Create unique materials and post-processing effects ๐จโ๏ธ with ease using our Shader Graph.
Weโre committed to making VR on PC easy to develop and seamless to play ๐ฅฝ๐.

Coming soon: export and release your s&box games as standalone titles on Steam ๐.
Completely free, no royalties, no strings. Your game, your name, your revenue ๐ผ.
Play. Explore. Make Games.