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S&box News
Announcing: Tech Jam
We're doing a £25,000 tech jam. It's like a game jam without the games.
40 Days Ago
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November Update
2 Months Ago
Player Controller
3 Months Ago
October Update
4 Months Ago
September Update
4 Months Ago
August Update
5 Months Ago
July Update
6 Months Ago
June Catchup
7 Months Ago
Community News
How software developer tried game development
I have several years of experience in IT, but I’ve never worked in game development. That didn’t stop me from participating in the Tech Jam. Here, I’ll share my experience—along with all the failures along the way.
Today
Sboku Arena
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Nodebox: Visual Scripting for UGC (now) at your fingertips
All my homies hate (love) Wiremod Gates, UE Blueprints and Resonite's Protoflux
6 Days Ago
NodeboxShowcase
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‘Sanctum’ is underway!
“The next iteration of this map is underway!”
7 Days Ago
Jay's 'Flat-Grass' • [ v1.0 ]
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Beta Release
We released! It's in beta.
7 Days Ago
Vidya Editor
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An (In Depth) Introduction to Better NPCs
A significantly better guide to making more creative NPCs than the game itself
7 Days Ago
An Introduction to Better NPCs
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Update on Trump Part 3
Update on Trump Part 3
7 Days Ago
trump pt2 wip
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Noise Stacking + Apply Terrain + River Carving + New Terrains
Breakdown of new features and changes
8 Days Ago
Terrain Generation Tool
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Brainfuck Puzzle Game
Participating in the Tech Jam has been fun, here's the inspiration and challenges behind creating my Brainfuck-based puzzle game.
9 Days Ago
Brainflock
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LuaBox
Lua's C API in C#
9 Days Ago
LuaBox Demo
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ImmersiveSimToolkit Tech Demo!
My Tech Jam submission, inspired by Deus Ex & System Shock
13 Days Ago
ImmersiveSimToolkit
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DEX
how I got C++ running in s&box
21 Days Ago
RetroBox
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0.4.4.0 + 0.4.3.0 released
s&tycoon is back
25 Days Ago
S&Tycoon
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Initial Release!
How to set this all up.
25 Days Ago
Buttplug Library
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He's back
Got around to finally updating it to Game Objects.
28 Days Ago
Motivational Lizard
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Important Stuff
We're steering in a new direction
32 Days Ago
Sandbox Classic
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Final Build
Leaderboard Now Live
33 Days Ago
Dirtbike Demo
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The Initial Plans
Of which there are little.
35 Days Ago
Gravity is Rollative
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Initial Test Version
Release of the initial test version for Library Plus
35 Days Ago
Library Plus
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You are not alone anymore, bots are your true friends
Many players wrote about the problem of playability. There were no people to play with
40 Days Ago
Mono&Box
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Stats, Achievements, and Navmesh!
HORDE is back on the menu!
44 Days Ago
Horde
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More Difficulties
more balancing and even harder modes
50 Days Ago
Sausage Survivors
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The End Of Forts
rip
54 Days Ago
Open Forts
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Cardinal
Another game... really?
55 Days Ago
Cardinal
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Content Update
new perks and difficulty modes and more
56 Days Ago
Sausage Survivors
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engine updates.
you can play the game again if you care.
2 Months Ago
[CODENAME] .SHOTGUN_LEG
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Shader Graph Plus Update!
Node additions & changes
2 Months Ago
Shader Graph Plus
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Fucked
The game was broken - now it's not.
2 Months Ago
Nicked
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Megaworld Online
Everyone shares one infinite world!
2 Months Ago
SDF World
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Major Bug Fixes!
A game breaking bug has been fixed, as well as some smaller ones.
2 Months Ago
Smash Cannon
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Resizeable grids
Made some changes to make the game better, more replayable, more fun.
2 Months Ago
Minesweeper
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