{ "MapList": [], "MapSelect": 4, "MinPlayers": 1, "MaxPlayers": 16, "PerMapRanking": false, "LeaderboardType": 0, "RankType": 0, "GameNetworkType": 0, "Summary": "A Sandbox using SpriteKit. Currently in Pre-Alpha", "Description": "[Version: 0.1]\r\n\r\nCurrently in Pre-Alpha and Heavily in Development\r\n\r\nThis uses SpriteKit, my Own Pixel and Sprite S\u0026Box Framework that i develop using this Game as a Testing Ground. It is Possible to use it in your own Projects but it changes pretty much daily so it isn\u0027t in a Stable Release state yet.\r\n\r\n--Features--\r\nGenerate a 512x512 World and Move about it.\r\nBreak and Place Blocks and Floor Tiles.\r\nMultiplayer should work.\r\nSave/Loading support, very basic stuff. can\u0027t even open Main Menu from ingame yet.\r\n\r\n--coming Features--\r\nmany Features...\r\ntoo many to list them here. Best place to stay up-to-date is to look at the Github page of this.\r\n\r\ngithub.com/Adesii/DarkBindsEvil\r\n(can\u0027t open links yet. but should be easy to find)\r\n", "Public": true, "CsProjName": "" }
adesi.spritekit [game]adesi.pixelrenderer [game]
Name | Size | |
.bin | ||
text_snippet | manifest.json | 56B |
text_snippet | package.adesi.darkbindsevil.dll | 144KB |
text_snippet | package.base.dll | 610KB |
devcam | ||
text_snippet | devcamoverlay.scss | 2.9KB |
fonts | ||
text_snippet | info.txt | 82B |
text_snippet | publicpixel.ttf | 73.1KB |
layers | ||
text_snippet | character.pxl_c | 593B |
text_snippet | world.pxl_c | 586B |
maps/maps | ||
public | darkbindsempty.vpk | 12KB |
materials/default | ||
insert_photo | default_ao_tga_7449568e.generated.vtex_c | 1.9KB |
insert_photo | default_color_tga_2871fbca.generated.vtex_c | 2.1KB |
insert_photo | default_color_tga_380558b.generated.vtex_c | 1.8KB |
insert_photo | default_color_tga_47b1af3d.generated.vtex_c | 1.8KB |
insert_photo | default_color_tga_f919c15e.generated.vtex_c | 2KB |
insert_photo | default_normal_tga_5c878876.generated.vtex_c | 2.3KB |
insert_photo | default_normal_tga_7be61377.generated.vtex_c | 2.3KB |
insert_photo | default_normal_tga_7f4327e9.generated.vtex_c | 1.9KB |
materials/dev | ||
insert_photo | reflectivity_30_color_tga_e7524b00.generated.vtex_c | 46.3KB |
collections | reflectivity_30.vmat_c | 4.4KB |
materials | ||
collections | test.vmat_c | 3.9KB |
obsolete | ||
text_snippet | obsolete.txt | 736B |
postprocess | ||
text_snippet | standard.vpost_c | 129.5KB |
shaders | ||
text_snippet | spritekit_sprite.shader_c | 144.9KB |
sprites/abilities | ||
text_snippet | minions.png | 693B |
text_snippet | souleater.sprite_c | 838B |
text_snippet | soulpillar.png | 6.6KB |
text_snippet | soulpillar.sprite_c | 850B |
sprites/enemies | ||
text_snippet | enemies.sprite_c | 1.2KB |
text_snippet | enemy_sheet.png | 3.8KB |
sprites/mainchar | ||
text_snippet | darkbind.sprite_c | 903B |
text_snippet | darksheet.png | 2KB |
text_snippet | maindarksheet_normal.png | 105.8KB |
text_snippet | maindarksheet.png | 32.1KB |
text_snippet | testing.sprite_c | 1KB |
sprites/map/walls | ||
text_snippet | spritesheet_a.png | 1.2KB |
text_snippet | spritesheet.png | 90.9KB |
sprites/map | ||
text_snippet | walltesting.msprite_c | 2.9KB |
styles | ||
text_snippet | base.scss | 789B |
styles/base | ||
text_snippet | _fileentry.scss | 238B |
text_snippet | _navigator.scss | 62B |
text_snippet | _popup.scss | 3.4KB |
text_snippet | _splitcontainer.scss | 411B |
text_snippet | _tabcontainer.scss | 1.2KB |
text_snippet | _textentry.scss | 1.2KB |
styles | ||
text_snippet | form.scss | 894B |
styles/form | ||
text_snippet | _checkbox.scss | 732B |
text_snippet | _coloreditor.scss | 3.7KB |
text_snippet | _colorproperty.scss | 287B |
text_snippet | _dropdown.scss | 463B |
text_snippet | _slider.scss | 1.8KB |
text_snippet | _switch.scss | 879B |
ui/chat | ||
text_snippet | chatbox.scss | 1.6KB |
ui | ||
text_snippet | checkbox.html | 1.2KB |
text_snippet | checkbox.scss | 93B |
text_snippet | cursor.scss | 379B |
ui/cursor | ||
text_snippet | cursor.png | 742B |
ui | ||
text_snippet | hud.scss | 390B |
ui/ingamehud | ||
text_snippet | _textentry.scss | 1.1KB |
text_snippet | controlglyph.scss | 380B |
text_snippet | ingameroot.scss | 1.2KB |
text_snippet | inventory.scss | 600B |
text_snippet | itembar.scss | 1.2KB |
text_snippet | minimap.scss | 404B |
text_snippet | savemenu.scss | 2.1KB |
ui/loading | ||
text_snippet | loadingscreen.scss | 1.6KB |
ui/mainmenu | ||
text_snippet | loading_bar.png | 914B |
text_snippet | logo.png | 4.8KB |
text_snippet | mainmenu.scss | 4.7KB |
text_snippet | mainmenubackground.png | 44.7KB |
text_snippet | ui-background-stone.png | 7.7KB |
text_snippet | ui-background-tintable.png | 4.1KB |
text_snippet | ui-background.png | 5.2KB |
ui/pixelation | ||
text_snippet | layer_0_lut.png | 761B |
text_snippet | layer_1_lut.png | 754B |
ui/scoreboard | ||
text_snippet | scoreboard.scss | 879B |
ui | ||
text_snippet | theme.scss | 754B |
ui/voicechat | ||
text_snippet | voicelist.scss | 814B |
text_snippet | voicespeaker.scss | 285B |