Metadata
{
"MapList": [],
"MapSelect": 4,
"MinPlayers": 1,
"MaxPlayers": 16,
"PerMapRanking": false,
"LeaderboardType": 0,
"RankType": 0,
"GameNetworkType": 0,
"Summary": "A Sandbox using SpriteKit. Currently in Pre-Alpha",
"Description": "[Version: 0.1]\r\n\r\nCurrently in Pre-Alpha and Heavily in Development\r\n\r\nThis uses SpriteKit, my Own Pixel and Sprite S\u0026Box Framework that i develop using this Game as a Testing Ground. It is Possible to use it in your own Projects but it changes pretty much daily so it isn\u0027t in a Stable Release state yet.\r\n\r\n--Features--\r\nGenerate a 512x512 World and Move about it.\r\nBreak and Place Blocks and Floor Tiles.\r\nMultiplayer should work.\r\nSave/Loading support, very basic stuff. can\u0027t even open Main Menu from ingame yet.\r\n\r\n--coming Features--\r\nmany Features...\r\ntoo many to list them here. Best place to stay up-to-date is to look at the Github page of this.\r\n\r\ngithub.com/Adesii/DarkBindsEvil\r\n(can\u0027t open links yet. but should be easy to find)\r\n",
"Public": true,
"CsProjName": "",
"TickRate": 50,
"LaunchConfigs": [
{
"Name": "My New Config",
"GameIdent": "adesi.darkbindsevil#local",
"MapName": "adesi.darkbindsempty",
"MaxPlayers": 1,
"GameSettings": {},
"Addons": "",
"PreLaunchCommand": "",
"PostLaunchCommand": ""
}
],
"ControlModes": {},
"InputSettings": {
"Actions": [
{
"Name": "Forward",
"KeyboardCode": "W",
"GroupName": "Movement"
},
{
"Name": "Backward",
"KeyboardCode": "S",
"GroupName": "Movement"
},
{
"Name": "Left",
"KeyboardCode": "A",
"GroupName": "Movement"
},
{
"Name": "Right",
"KeyboardCode": "D",
"GroupName": "Movement"
},
{
"Name": "Jump",
"KeyboardCode": "space",
"GamepadCode": "A",
"GroupName": "Movement"
},
{
"Name": "Run",
"KeyboardCode": "shift",
"GamepadCode": "LeftJoystickButton",
"GroupName": "Movement"
},
{
"Name": "Walk",
"KeyboardCode": "alt",
"GroupName": "Movement"
},
{
"Name": "Duck",
"KeyboardCode": "ctrl",
"GamepadCode": "B",
"GroupName": "Movement"
},
{
"Name": "attack1",
"KeyboardCode": "mouse1",
"GamepadCode": "RightTrigger",
"GroupName": "Actions"
},
{
"Name": "attack2",
"KeyboardCode": "mouse2",
"GamepadCode": "LeftTrigger",
"GroupName": "Actions"
},
{
"Name": "reload",
"KeyboardCode": "r",
"GamepadCode": "X",
"GroupName": "Actions"
},
{
"Name": "use",
"KeyboardCode": "e",
"GamepadCode": "Y",
"GroupName": "Actions"
},
{
"Name": "Slot1",
"KeyboardCode": "1",
"GamepadCode": "DpadWest",
"GroupName": "Inventory"
},
{
"Name": "Slot2",
"KeyboardCode": "2",
"GamepadCode": "DpadEast",
"GroupName": "Inventory"
},
{
"Name": "Slot3",
"KeyboardCode": "3",
"GamepadCode": "DpadSouth",
"GroupName": "Inventory"
},
{
"Name": "Slot4",
"KeyboardCode": "4",
"GroupName": "Inventory"
},
{
"Name": "Slot5",
"KeyboardCode": "5",
"GroupName": "Inventory"
},
{
"Name": "Slot6",
"KeyboardCode": "6",
"GroupName": "Inventory"
},
{
"Name": "Slot7",
"KeyboardCode": "7",
"GroupName": "Inventory"
},
{
"Name": "Slot8",
"KeyboardCode": "8",
"GroupName": "Inventory"
},
{
"Name": "Slot9",
"KeyboardCode": "9",
"GroupName": "Inventory"
},
{
"Name": "Slot0",
"KeyboardCode": "0",
"GroupName": "Inventory"
},
{
"Name": "SlotPrev",
"KeyboardCode": "mouse4",
"GamepadCode": "SwitchLeftBumper",
"GroupName": "Inventory"
},
{
"Name": "SlotNext",
"KeyboardCode": "mouse5",
"GamepadCode": "SwitchRightBumper",
"GroupName": "Inventory"
},
{
"Name": "View",
"KeyboardCode": "C",
"GamepadCode": "RightJoystickButton",
"GroupName": "Other"
},
{
"Name": "Voice",
"KeyboardCode": "v",
"GroupName": "Other"
},
{
"Name": "Drop",
"KeyboardCode": "g",
"GroupName": "Other"
},
{
"Name": "Flashlight",
"KeyboardCode": "f",
"GamepadCode": "DpadNorth",
"GroupName": "Other"
},
{
"Name": "Score",
"KeyboardCode": "tab",
"GamepadCode": "SwitchLeftMenu",
"GroupName": "Other"
},
{
"Name": "Menu",
"KeyboardCode": "Q",
"GamepadCode": "SwitchRightMenu",
"GroupName": "Other"
},
{
"Name": "Chat",
"KeyboardCode": "enter",
"GroupName": "Other"
},
{
"Name": "Zoom",
"KeyboardCode": "Mouse3",
"GroupName": "Other"
}
]
},
"Resources": "",
"MenuResources": "/UI/GameMenu/*",
"CodePackageReferences": []
}
References
adesi.spritekit [game]adesi.pixelrenderer [game]
Files