Description
The ClampAngle
method is a static utility function within the Angles
struct. It is used to constrain an angle to a specific range, typically between 0 and 360 degrees. This is useful in scenarios where you need to ensure that an angle remains within a valid range, preventing issues such as overflow or underflow in calculations involving angles.
Usage
To use the ClampAngle
method, simply call it with a single float
parameter representing the angle you wish to clamp. The method will return a float
that is the clamped angle.
Example usage:
float clampedAngle = Angles.ClampAngle(370.0f); // Returns 10.0f
Example
float angle = 370.0f;
float clampedAngle = Angles.ClampAngle(angle);
// clampedAngle will be 10.0f, as it wraps around to fit within 0-360 degrees.