static float ClampAngle( float v )

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Description

The ClampAngle method is a static utility function within the Angles struct. It is used to constrain an angle to a specific range, typically between 0 and 360 degrees. This is useful in scenarios where you need to ensure that an angle remains within a valid range, preventing issues such as overflow or underflow in calculations involving angles.

Usage

To use the ClampAngle method, simply call it with a single float parameter representing the angle you wish to clamp. The method will return a float that is the clamped angle.

Example usage:

float clampedAngle = Angles.ClampAngle(370.0f); // Returns 10.0f

Example

float angle = 370.0f;
float clampedAngle = Angles.ClampAngle(angle);
// clampedAngle will be 10.0f, as it wraps around to fit within 0-360 degrees.