Transform ToLocal( Transform child )

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Description

The ToLocal method of the Transform struct is used to convert a given child transform from world space to local space relative to the current transform. This is useful when you need to understand the position, rotation, and scale of a child object in relation to its parent object.

Usage

To use the ToLocal method, you need to have a Transform instance representing the parent and another Transform instance representing the child. Call the method on the parent transform, passing the child transform as a parameter. The method will return a new Transform that represents the child in the local space of the parent.

Example

// Example usage of Transform.ToLocal
Transform parentTransform = new Transform
{
    Position = new Vector3(10, 0, 0),
    Rotation = Rotation.FromAxis(Vector3.Up, 45),
    Scale = new Vector3(1, 1, 1)
};

Transform childTransform = new Transform
{
    Position = new Vector3(15, 5, 0),
    Rotation = Rotation.FromAxis(Vector3.Up, 90),
    Scale = new Vector3(1, 1, 1)
};

// Convert child transform to local space relative to the parent
Transform localTransform = parentTransform.ToLocal(childTransform);

// localTransform now contains the position, rotation, and scale of the child relative to the parent.