Description
The Vector3.Left
field is a static, read-only vector that represents the left-hand direction in 3D space. It is defined with the Y component set to 1, while the X and Z components are set to 0. This vector is useful for operations that require a consistent leftward direction, such as transformations or directional calculations in a 3D environment.
Usage
Use Vector3.Left
when you need a predefined vector pointing to the left in 3D space. This can be particularly useful in scenarios involving movement, rotation, or alignment where a leftward direction is required.
Example
// Example of using Vector3.Left
// Create a new position vector
Vector3 position = new Vector3(10, 0, 0);
// Move the position 5 units to the left
position += Vector3.Left * 5;
// Output the new position
// Expected output: (10, 5, 0)
Debug.Log($"New Position: {position}");