float x { get; set; }

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Description

The x property of the Vector3 struct represents the X component of a 3D vector. This component is a single-precision floating-point value (System.Single), which is commonly used to define the horizontal position in a 3D space.

Usage

Use the x property to access or modify the X component of a Vector3 instance. This property is not static, so it must be accessed through an instance of Vector3.

Example

// Example of accessing and modifying the x component of a Vector3
Vector3 position = new Vector3(1.0f, 2.0f, 3.0f);

// Access the x component
float xValue = position.x;

// Modify the x component
position.x = 5.0f;

// Output the modified Vector3
// position is now (5.0, 2.0, 3.0)