Description
The Transform.Concat
method is a static method that combines two transforms, a parent transform and a local transform, into a single transform. This is useful for calculating the world transform of an object given its local transform and the transform of its parent.
Usage
To use the Transform.Concat
method, provide it with two Transform
objects: the parent transform and the local transform. The method will return a new Transform
that represents the combined transformation.
Example
// Example usage of Transform.Concat
Transform parentTransform = new Transform
{
Position = new Vector3(10, 0, 0),
Rotation = Rotation.FromAxis(Vector3.Up, 45),
Scale = new Vector3(1, 1, 1)
};
Transform localTransform = new Transform
{
Position = new Vector3(1, 0, 0),
Rotation = Rotation.FromAxis(Vector3.Up, 90),
Scale = new Vector3(1, 1, 1)
};
Transform combinedTransform = Transform.Concat(parentTransform, localTransform);
// combinedTransform now represents the world transform of an object
// with the given local transform under the specified parent transform.