Color WithAlphaMultiplied( float alpha )

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Description

The WithAlphaMultiplied method of the Color struct returns a new Color instance with its alpha component multiplied by the specified factor. This method is useful when you want to adjust the transparency of a color by a certain multiplier, without altering the original color instance.

Usage

To use the WithAlphaMultiplied method, call it on an existing Color instance and pass a float value representing the multiplier for the alpha component. The method returns a new Color with the adjusted alpha value.

Parameters:

  • alpha (System.Single): The multiplier for the alpha component. This value should be a positive float, where 1.0 means no change, values less than 1.0 decrease transparency, and values greater than 1.0 increase transparency.

Returns: A new Color instance with the alpha component multiplied by the specified factor.

Example

// Example of using WithAlphaMultiplied
Color originalColor = new Color(0.5f, 0.5f, 0.5f, 0.8f);
float alphaMultiplier = 0.5f;
Color newColor = originalColor.WithAlphaMultiplied(alphaMultiplier);

// newColor now has an alpha of 0.4 (0.8 * 0.5)