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Description

The r field of the Color struct represents the red component of a color. It is a float value that typically ranges from 0 to 1, where 0 indicates no red and 1 indicates full red. However, this value can exceed 1, allowing for high dynamic range (HDR) color representations.

Usage

To access or modify the red component of a Color instance, you can directly use the r field. This is useful when you need to adjust the red intensity of a color or when you are constructing a color programmatically.

Example

// Example of accessing and modifying the red component of a Color
Color myColor = new Color();
myColor.r = 0.5f; // Set the red component to 50%

// Accessing the red component
float redValue = myColor.r;

// Example of exceeding the typical range
myColor.r = 1.5f; // Set the red component to 150% for HDR