static Vector3 AngleVector( Angles ang )

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Description

The AngleVector method is a static method of the Angles struct that converts an Angles object into a directional Vector3. This method is useful for obtaining a forward direction vector from a set of Euler angles, which can be used in various calculations such as movement or orientation in 3D space.

Usage

To use the AngleVector method, you need to pass an Angles object as a parameter. The method will return a Vector3 representing the direction corresponding to the given angles.

Example

// Example of using AngleVector method
Angles angles = new Angles(30, 45, 0);
Vector3 direction = Angles.AngleVector(angles);

// direction now holds the forward vector corresponding to the angles (30, 45, 0)