Description
The AngleVector
method is a static method of the Angles
struct that converts an Angles
object into a directional Vector3
. This method is useful for obtaining a forward direction vector from a set of Euler angles, which can be used in various calculations such as movement or orientation in 3D space.
Usage
To use the AngleVector
method, you need to pass an Angles
object as a parameter. The method will return a Vector3
representing the direction corresponding to the given angles.
Example
// Example of using AngleVector method
Angles angles = new Angles(30, 45, 0);
Vector3 direction = Angles.AngleVector(angles);
// direction now holds the forward vector corresponding to the angles (30, 45, 0)