The Backward
property of the Transform
struct provides the backward direction vector of the transform. This vector is typically used to determine the direction opposite to the forward direction of an object in 3D space.
The Backward
property of the Transform
struct provides the backward direction vector of the transform. This vector is typically used to determine the direction opposite to the forward direction of an object in 3D space.
Use the Backward
property to get the backward direction of a transform. This can be useful for calculations involving movement or orientation in 3D space, such as determining the direction to move an object away from its current facing direction.
// Example of using the Backward property Transform transform = new Transform(); Vector3 backwardDirection = transform.Backward; // Use the backward direction to move an object Vector3 newPosition = transform.Position + backwardDirection * -1.0f; // Move backward transform.Position = newPosition;