Description
The LerpTo
method is used to interpolate the current Transform
towards a target Transform
over a specified interpolation factor. This method modifies the current Transform
to gradually approach the target Transform
based on the interpolation factor t
. Optionally, the interpolation can be clamped to ensure the factor remains within the range of 0 to 1.
Usage
To use the LerpTo
method, you need to provide a reference to the target Transform
you want to interpolate towards, a float value t
representing the interpolation factor, and a boolean clamp
to determine if the interpolation factor should be clamped between 0 and 1.
The method signature is as follows:
public Transform LerpTo(ref Transform target, float t, bool clamp)
- target
: The target Transform
to interpolate towards.
- t
: A float value representing the interpolation factor. A value of 0 means no interpolation (current transform), and a value of 1 means full interpolation to the target transform.
- clamp
: A boolean indicating whether to clamp the interpolation factor t
between 0 and 1.
Example
// Example usage of the LerpTo method
Transform currentTransform = new Transform();
Transform targetTransform = new Transform();
// Set target transform properties
// targetTransform.Position = new Vector3(10, 0, 0);
// targetTransform.Rotation = Rotation.From(0, 90, 0);
// targetTransform.Scale = new Vector3(1, 1, 1);
// Interpolate towards the target transform with a factor of 0.5
float interpolationFactor = 0.5f;
bool shouldClamp = true;
currentTransform.LerpTo(ref targetTransform, interpolationFactor, shouldClamp);
// The currentTransform is now halfway towards the targetTransform.