Description
The Position
field of the Transform
struct represents the position of the transform in 3D space. It is a public, non-static field of type Vector3
. This field is included in JSON serialization and is part of the action graph system, as indicated by its attributes.
Usage
Use the Position
field to get or set the position of a Transform
instance. This field is essential for determining where an object is located in the world or scene. You can directly modify this field to change the object's position.
Example
// Example of setting the position of a Transform
Transform myTransform = new Transform();
myTransform.Position = new Vector3(10, 20, 30);
// Accessing the position
Vector3 currentPosition = myTransform.Position;
// Output the position
// Note: Use a logging system instead of Console.WriteLine
Log.Info($"Current Position: {currentPosition}");