Description
The ToWorld
method of the Transform
struct is used to convert a local transform to a world transform. This method takes a reference to a Transform
object representing the local transform and returns a new Transform
object that represents the equivalent transform in world space.
Usage
To use the ToWorld
method, you need to have a Transform
object that represents the local transform you want to convert. Pass this object by reference to the method, and it will return a new Transform
object in world space.
Example
// Example of using the ToWorld method
Transform localTransform = new Transform();
// Assume localTransform is initialized with some local position, rotation, and scale
Transform worldTransform = localTransform.ToWorld(ref localTransform);
// Now worldTransform contains the world space equivalent of localTransform