Transform ToWorld( Transform& child )

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Description

The ToWorld method of the Transform struct is used to convert a local transform to a world transform. This method takes a reference to a Transform object representing the local transform and returns a new Transform object that represents the equivalent transform in world space.

Usage

To use the ToWorld method, you need to have a Transform object that represents the local transform you want to convert. Pass this object by reference to the method, and it will return a new Transform object in world space.

Example

// Example of using the ToWorld method
Transform localTransform = new Transform();
// Assume localTransform is initialized with some local position, rotation, and scale
Transform worldTransform = localTransform.ToWorld(ref localTransform);

// Now worldTransform contains the world space equivalent of localTransform