The FromToRotation
method creates a Rotation
that rotates one vector to another. This is useful for aligning objects or directions in 3D space.
The FromToRotation
method creates a Rotation
that rotates one vector to another. This is useful for aligning objects or directions in 3D space.
To use the FromToRotation
method, provide two Vector3
references representing the starting and target directions. The method will return a Rotation
that represents the shortest rotation from the fromDirection
to the toDirection
.
Vector3 fromDirection = new Vector3(1, 0, 0); // Example starting direction Vector3 toDirection = new Vector3(0, 1, 0); // Example target direction Rotation rotation = Rotation.FromToRotation(ref fromDirection, ref toDirection); // Use the resulting rotation to transform objects or vectors Vector3 transformedVector = rotation * fromDirection;