The Rotation.FromRoll
method creates a new Rotation
instance representing a rotation around the roll axis. This method is useful when you need to create a rotation that only affects the roll component, leaving pitch and yaw unchanged.
The Rotation.FromRoll
method creates a new Rotation
instance representing a rotation around the roll axis. This method is useful when you need to create a rotation that only affects the roll component, leaving pitch and yaw unchanged.
To use the FromRoll
method, call it with a single parameter specifying the roll angle in degrees. The method returns a Rotation
object that can be used in various transformations or combined with other rotations.
// Example of creating a rotation with a specific roll angle float rollAngle = 45.0f; // Roll angle in degrees Rotation rollRotation = Rotation.FromRoll(rollAngle); // Use the rollRotation in your application // For example, apply it to an object or combine with other rotations