static Rotation Difference( Rotation from, Rotation to )

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Description

The Rotation.Difference method calculates the rotational difference between two Rotation instances. This method is useful for determining how much one rotation differs from another, which can be particularly useful in animations, physics calculations, or when interpolating between rotations.

Usage

To use the Rotation.Difference method, provide two Rotation objects as parameters. The method will return a new Rotation object representing the difference between the two rotations.

Example

// Example usage of Rotation.Difference
Rotation rotationA = Rotation.FromAxis(Vector3.Up, 45.0f);
Rotation rotationB = Rotation.FromAxis(Vector3.Up, 90.0f);

Rotation difference = Rotation.Difference(rotationA, rotationB);

// The difference will represent a 45-degree rotation around the Up axis.