Description
The Rotation.Difference
method calculates the rotational difference between two Rotation
instances. This method is useful for determining how much one rotation differs from another, which can be particularly useful in animations, physics calculations, or when interpolating between rotations.
Usage
To use the Rotation.Difference
method, provide two Rotation
objects as parameters. The method will return a new Rotation
object representing the difference between the two rotations.
Example
// Example usage of Rotation.Difference
Rotation rotationA = Rotation.FromAxis(Vector3.Up, 45.0f);
Rotation rotationB = Rotation.FromAxis(Vector3.Up, 90.0f);
Rotation difference = Rotation.Difference(rotationA, rotationB);
// The difference will represent a 45-degree rotation around the Up axis.