The Forward
property of the Rotation
struct provides the forward direction vector of the rotation. This vector represents the direction that is considered "forward" based on the current rotation.
The Forward
property of the Rotation
struct provides the forward direction vector of the rotation. This vector represents the direction that is considered "forward" based on the current rotation.
Use the Forward
property to obtain the forward direction of a Rotation
instance. This can be useful for determining the direction an object is facing in 3D space.
// Example of using the Forward property Rotation rotation = Rotation.From(45, 30, 0); Vector3 forwardDirection = rotation.Forward; // Use forwardDirection for movement or orientation // For example, moving an object forward Vector3 newPosition = currentPosition + forwardDirection * speed * deltaTime;